Fallout 4 VR has arrived, and we now know what it looks like and how it works. Here's everything we know about this awesome AAA title.
What's new for Fallout 4 VR?
Fallout 4 VR was released December 11, 2017, for HTC Vive. Thanks to SteamVR integration, it also works quite well on Windows Mixed Reality, and Oculus Rift owners can also jump into the action, albeit with some Touch controller hiccups.
We reviewed Fallout 4 VR using the HTC Vive, and came away quite impressed despite some early bugs that were since patched.
If you're interested in the HTC Vive and Fallout 4 VR, keep in mind that if you purchase a Vive from the official website or other authorized retailers before December 31, 2017, you'll also get a copy of Fallout 4 VR for free.
How do I get Fallout 4 VR?
Fallout 4 VR is available for purchase at Green Man Gaming for about $60, and is often found on sale. It is meant to be an HTC Vive exclusive, but it works quite well on Windows Mixed Reality and, despite some controller issues, Oculus Touch. Those of you with a PlayStation VR; it looks like a no-go for the foreseeable future.
Do I get Fallout 4 VR if I have the regular game's season pass?
Unfortunately, no. This is a new, standalone game that requires a separate purchase. It doesn't matter how deluxe or special your version, if you want to play in VR, you'll be making a separate purchase of about $60.
What is Fallout 4 VR?
Bethesda has made a big deal of promoting Fallout 4 VR as a full game. That means this isn't just a small VR add-on for the regular Fallout 4. Everything you love about the original PC game, including the gory gunplay, the crafting, and the thrilling storyline, is here, but you'll get to experience it with the Vive on your head, motion controllers in your hand, and your VR space to move around in.
As we've seen with Skyrim VR for PlayStation VR, it's truly the full game built specially for VR.
Does Fallout 4 VR include the expansion packs?
No, Fallout 4 VR doesn't officially include the DLC. The store listing has some very careful wording:
Fallout 4 VR includes the complete core game will all-new combat, crafting, and building systems fully reimagined for virtual reality.
The "core game" mention seems to indicate that VR will not see the DLC content, but some crafty players discovered that moving regular DLC files into the Fallout 4 VR folder seemed to unlock some expansion areas. It's buggy and unofficial and not really worth the time, but it's there. This could signify that the DLC is eventually coming.
Can mods be used with Fallout 4 VR?
A Bethesda employee has stated that Creation Club content will not be made available for Fallout 4 VR (nor is it available for Skyrim VR).
In another forum thread, it's also stated that there will be no official support for community-made mods, but that doesn't mean some players haven't figured out how to use them.
A new VR category has been added to NexusMods and has a growing library of mods. Keep in mind here that VR performance is a touchy thing, and implementing mods might be a lot trickier here than with a regular PC game.
What type of movement does Fallout 4 VR employ?
There is a distinct division between VR users when it comes to locomotion. Many enjoy standard locomotion — the kind that simulates regular walking and running — while many others enjoy teleportation thanks to it being less nausea-inducing.
Fallout 4 VR will make both types of locomotion available. Smooth locomotion is used with one touchpad, while the other handles snap turning. To sprint, you simply click the touchpad in a direction.
For teleporting, the trigger is used. You point at a location, a landing spot appears, and you let go. You can teleport without penalty over short distances, but teleporting far away will drain your Action Points (AP), the value that is also used for V.A.T.S.
Will V.A.T.S. be available in Fallout 4 VR?
The Vault-Tec Assisted Targeting System (V.A.T.S.) is a staple of recent Fallout games, and it lets you slow down time in order to choose your shots carefully. It's a big help when you're overwhelmed by enemies, and it's making an appearance in Fallout 4 VR.
V.A.T.S. in Fallout 4 VR will not completely stop time, but will instead slow it down so that you can carefully pick your shots. This is great news, as the intensity of regular Fallout 4 is going to be at an entirely new level when you're actually inside the game, but completely stopping time would no doubt break immersion.
While in V.A.T.S., simply point a controller at the enemy to highlight different body parts. Once highlighted, just pull the trigger and let the lead (or lasers) fly.
How do the controls work in Fallout 4 VR?
Everything in Fallout 4 VR is handled with your motion controllers. Movement is handled with a touchpad, crafting works the same way, and you can even give quick commands to Dogmeat while holding a gun. Controls are mapped similar to many console games, where a circular menu helps hold a lot of settings within only a few buttons.
Your Pip-Boy can be set to open when you hold up your wrist, or you can change it to resemble a standard menu. Navigating it does take some getting used to — it's a combination of taps and clicks on the touchpad — but once you get the hang of it, you'll be moving through it without problem.
The motion controllers remain visible at all times unless you choose to engage in unarmed combat, which does bring up some hands cut off at the wrists. Those hoping for full arms and hands at all times will have to look elsewhere.
When can I play?!
Fallout 4 VR is available now! Head on over to Green Man Gaming and pick it up for about $60.
What do you think?
Have you been playing Fallout 4 VR? On what system? What do you think of it? Let us know in the comments section!
Updated December 19, 2017: We've refreshed this article to include some new information to keep you up to date with Fallout 4 VR.