Virtual reality introduces a new layer of immersion to Elite: Dangerous, with a different angle to your intergalactic adventures. However, due to the HTC Vive's somewhat limited 1080x1200 resolution per eye, the game fails to lack the clarity of the traditional desktop version.
If you're looking to add an additional touch of clarity to your Elite: Dangerous VR experience, supersampling is an increasingly popular technique that pushes your headset's visuals to the max. Rendering the outputted image at a higher resolution than the headset itself, the final result ends up being significantly clearer than the default output. Here's how to enable supersampling for the HTC Vive for the best performance with Elite: Dangerous.
Enabling supersampling with Chaperone Switcher
To easily enable supersampling, we recommend using a popular third-party program known as Chaperone Switcher. This allows the supersampling quality to be easily changed on the fly.
- Download Chaperone Switcher from the following thread.
- Extract the contents of the downloaded ZIP file.
- Open the executable called ChaperoneSwitcher.exe.
After Chaperone Switcher has been installed, follow the below steps to enable supersampling for SteamVR.
- Navigate to the gear icon in the top left-hand side of the application.
- On the overlay that appears, look for a setting called Render Target Multiplier. By default, this will be set to 1, which renders the output at the native resolution of the setup.
- To increase the resolution above the preset, change this setting to a number between 1.1 to 2.0. This will render the image between 1.1 and 2.0 times the native resolution but may introduce issues with a consistent framerate. To ensure your framerate stays consistent, we recommend starting at 1.1 and slowing incrementing/decreasing by values of 0.1.
- Hit Save to apply your changes.
After applying supersampling via Chaperone Switcher, you'll now be able to start Elite: Dangerous and tweak the value to achieve optimal results. You should now see a sharper image with your HTC Vive following this, with clearer menus and UI elements seeing the most notable changes.
If you're experiencing framerate drops that dive below the recommended 90 FPS, try reducing the settings closer to their original values. Higher-end graphics cards such as the GTX 1080 will be able to support higher supersampling, while entry-level VR cards will see better performance when sticking to lower values.