Wayward Sky review: New life for point-and-click adventures

Something strikes our airplane and we spiral out of control. We crash-land on a platform built into a floating fortress and, just when it seems like things can't get any worse, my father is abducted by a big, red robot. What exactly is going on? It's up to me, daughter Bess, to find my father and uncover the truth behind the red robot and this floating fortress it calls home.

Classic style

I had heard of Wayward Sky months ago, but I'd mostly forgotten all about it up until I began playing through for this review. I must say, the playstyle kind of surprised me — in a good way. This is a classic point-and-click adventure with a few tweaks to make it extra-special for VR. Anyone who has spent a good amount of time on the island of Myst will feel right at home.

Pointing and clicking.

Imagine having a large, complex playground in front of you. It's your job to move a figure through the puzzles, keeping a bird's-eye view until you move to first-person view to solve puzzles with your hands. The camera moves when it's appropriate, and I didn't have any problems seeing what I was supposed to see.

In first-person view, it's your job to use Bess's hands — controlled by the PlayStation Move controllers — to place fuses, flip switches, and turn wheels. These puzzles are not very complicated, nor are the puzzles when in bird's-eye view. In fact, most times you'll have the solution highlighted for you. The difficulty does start to eventually ramp up, but nothing ever gets frustrating.

A puzzle in first-person view.

Classic story

The story revolves around the youngest son of the architect who originally designed this floating fortress. He didn't receive enough attention from his father, and now he's out for revenge — this information is given through a sort of interactive diorama between levels. It's a standard way of hiding what I assume are loading screens, but the artwork here is pleasant, and the voice acting is calming.

Mechanical diorama

It is revealed that the architect's son has something to do with your father's abduction (as well as the imprisonment of a bunch of other pilots) and the state of disrepair around the fortress. The relationship between your father, your mother, and you is also slowly revealed, and the culmination is rather affecting.

Flying in happier times.

How it all fits together

The beautiful world created by Uber Entertainment can be easily absorbed from your vantage point, and using the PlayStation Move controllers to interact with the environment is as easy as, well, pointing and clicking. You'll want to explore the entire world, as there are collectibles scattered about that unlock mini-games in the main menu.

Unfortunately, Wayward Sky only last about two hours if you head straight for the finish line without grabbing every collectible. Whether or not you consider $10 per hour is worth it is really up to you, but know that this game is one of the best slower-paced experiences.

Wrapping up

If you're looking for a relaxing game that tells a satisfying story, this is it. Although the ESRB has rated this game for Teens, the comic violence and a somber storyline should be fine for children old enough for PlayStation VR. The fact that I — some would argue an adult — also enjoyed it shouts the fact that Uber Entertainment has crafted here an truly appealing game. While not incredibly exciting or challenging, Wayward Sky has a welcome spot in my VR library.


  • New life for point-and-click adventures
  • Great use of the Move controllers
  • Effective story


  • Too short
  • Puzzles are rather easy

3.5 out of 5

See at PlayStation Store

This review was conducted on PlayStation VR using a copy purchased by the reviewer.